Gamification Teaching Strategy and its Effect to Learners’ Classroom Engagement in Cabiao, Nueva Ecija

Authors

  • Kimberly Ronquillo Polytechnic University of the Philippines-Cabiao Campus
  • John Nathan J. Mujal Polytechnic University of the Philippines – Cabiao Campus, Nueva Ecija
  • Arabella N. Reyes Polytechnic University of the Philippines – Cabiao Campus, Nueva Ecija
  • Ma. Lianne A. Tolentino Polytechnic University of the Philippines – Cabiao Campus, Nueva Ecija
  • Almoncito M. Salac Polytechnic University of the Philippines – Cabiao Campus, Nueva Ecija

Keywords:

Polytechnic University of the Philippines–Cabiao Campus, Bachelor in Elementary Education, Gamification, Cognitive Engagement, Behavioral Engagement, Social Engagement, Emotional Engagement

Abstract

This research examined the impact of gamification teaching practices on student engagement in designated public elementary schools in Cabiao, Nueva Ecija. It specifically investigated gamification tactics, including digital gamification, that influenced the cognitive, emotional, behavioural, and social aspects of classroom participation. The research utilised a quantitative descriptive design, employing a survey instrument approved by specialists, and gathered responses from fourth-grade pupils. The findings indicated a substantial correlation between the gamification teaching technique and students’ participation in the classroom. A substantial correlation existed between the gamification teaching technique and cognitive engagement. A substantial correlation existed between the gamification teaching technique and behavioural engagement. A substantial correlation existed between the gamification teaching technique and social engagement. A substantial correlation existed between the gamification teaching technique and emotional engagement. The research indicated that the gamification teaching technique positively influenced learners' engagement in the classroom. In light of the findings and conclusions, it is recommended that educators persist in integrating diverse gamification strategies—such as storytelling, simulations, collaborative games, and digital incentives—to enhance the engagement and significance of courses.

References

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Additional Files

Published

2025-09-30

How to Cite

Ronquillo, K., John Nathan J. Mujal, Arabella N. Reyes, Ma. Lianne A. Tolentino, & Almoncito M. Salac. (2025). Gamification Teaching Strategy and its Effect to Learners’ Classroom Engagement in Cabiao, Nueva Ecija. International Journal on Management Education and Emerging Technology(IJMEET), 3(3), 70–74. Retrieved from https://ijmeet.org/index.php/journal/article/view/147

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