AN EDUCATIONAL GAME-BASED LEARNING IN TEACHING FRUIT AND WOODEN TREES
Keywords:
Game-based learning, Educational game, User-experience, Usability testing, GamificationAbstract
As a result of recent years, the world is now challenged like never before. Sustainability is now an essential consideration to all community, social and economic initiatives across all parts of the world. The world now appreciates more than ever that we all inhabit one “Global Village’. Geographical barriers are now not obstacles and the actions in one part of world affect the rest of the world. This globalization has created a complex environment for sustainable education. Today the factors influencing sustainable education include Language, Historical / cultural influences, Expectations, Development, Access to resources, Socio-economics, Politics and Religion. This paper will explore the effects of these factors and how skills development and education has been affected. It will also deal with the impacts on outcomes and expectations, specifically the understanding that “one solution will not suit all needs”.
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Copyright (c) 2024 International Journal on Management Education and Emerging Technology(IJMEET)

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